Glen Schofield
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Dead Space ''Dead Space'' is a science fiction/horror fiction, horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a lin ...
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'' Call of Duty: Advanced Warfare''
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The Callisto Protocol ''The Callisto Protocol'' is a 2022 survival horror action video game developed by Striking Distance Studios and published by Krafton. It was directed by Glen Schofield, who had previously co-created the ''Dead Space'' series. The game's stor ...
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video game artist Game art design is a subset of game development involving the process of creating the artistic aspects for video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists inv ...
, designer, director, and producer, he is currently the CEO of the Striking Distance Studios. He was formerly the vice president and general manager at
Visceral Games Visceral Games (formerly EA Redwood Shores) was an American video game developer studio owned by Electronic Arts. The studio is known for the ''Dead Space'' series. History EA Redwood Shores (1998–2009) In 1998, Electronic Arts (EA) moved fr ...
, co-founder of
Sledgehammer Games Sledgehammer Games, Inc. is an American video game developer company formed in 2009 by Glen Schofield and Michael Condrey. The pair formerly worked at Visceral Games and are responsible for the creation of ''Dead Space''. The company is based in ...
, and the creator and executive producer of the third-person
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
video game ''
Dead Space ''Dead Space'' is a science fiction/horror fiction, horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a lin ...
''.


Career

Schofield trained in both fine arts and business, earning a BFA from
Pratt Institute Pratt Institute is a private university with its main campus in Brooklyn, New York (state), New York. It has a satellite campus in Manhattan and an extension campus in Utica, New York at the Munson-Williams-Proctor Arts Institute. The school was ...
and an MBA from
Golden Gate University Golden Gate University (GGU or Golden Gate) is a private university in San Francisco, California. Founded in 1901, GGU specializes in educating professionals through its schools of law, business, taxation, and accounting. The university offers s ...
. His career began as an artist and art director with the New Jersey video game company
Absolute Entertainment Absolute Entertainment was an American Video game publisher, video game publishing company. Through its video game developer, development house, Imagineering (company), Imagineering, Absolute Entertainment produced titles for the Amiga, Atari 260 ...
. He then relocated to Seattle to join the West Coast's burgeoning video games industry. His professional influences included ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'', ''
Moon Patrol is a 1982 arcade video game developed and released by Irem. It was licensed to Williams for distribution in North America. The player controls a moon buggy which can jump over and shoot obstacles on a horizontally scrolling landscape as well as ...
'', ''
Gunstar Heroes ''Gunstar Heroes'' is a run-and-gun shooter video game developed by Treasure and published by Sega. It was Treasure's debut game, originally released on the Sega Genesis in 1993. The game's premise is centered around a pair of characters, the G ...
'', '' Disruptor'' and the ''
Contra Contra may refer to: Places * Contra, Virginia * Contra Costa Canal, an aqueduct in the U.S. state of California * Contra Costa County, California * Tenero-Contra, a municipality in the district of Locarno in the canton of Ticino in Switzerland ...
'' series, followed later by ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'', ''
Gears of War ''Gears of War'' is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition, and owned and published by Xbox Game Studios. The franchise is best known for its third-person shooter vide ...
'', and the franchise he would eventually contribute to, ''
Modern Warfare Modern warfare is warfare that is in notable contrast with previous military concepts, methods, and technology, emphasizing how combatants must modernize to preserve their battle worthiness. As such, it is an evolving subject, seen different ...
''. As a vice president at
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California and part of Embracer Group. The studio developed the '' Gex'', ''Legacy of Kain'', and ''Tomb Raider'' series. Founded in 1992 by Madeline Canepa, Judy L ...
, Schofield headed development on two of the studio's franchises: '' Gex'' and ''
Legacy of Kain ''Legacy of Kain'' is a series of dark fantasy action-adventure video games primarily developed by Crystal Dynamics and formerly published by Eidos Interactive, then Square Enix Europe after 2009. The first title, '' Blood Omen: Legacy of Kain ...
''. Moving to EA Redwood Studios as general manager of the company's
Visceral Games Visceral Games (formerly EA Redwood Shores) was an American video game developer studio owned by Electronic Arts. The studio is known for the ''Dead Space'' series. History EA Redwood Shores (1998–2009) In 1998, Electronic Arts (EA) moved fr ...
, he collaborated with Bret Robbins, including the popular ''
Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's boo ...
'' video series and '' 007: From Russia with Love''. Schofield's reputation grew with the 2008 title ''
Dead Space ''Dead Space'' is a science fiction/horror fiction, horror media franchise created by Glen Schofield and Michael Condrey, developed by Visceral Games, and published and owned by Electronic Arts. The franchise's chronology is not presented in a lin ...
'', which the magazine
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
called "a work of passionate sci-fi horror that became one of most commercially successful new properties of the year." Schofield has said that the film
Event Horizon In astrophysics, an event horizon is a boundary beyond which events cannot affect an observer. Wolfgang Rindler coined the term in the 1950s. In 1784, John Michell proposed that gravity can be strong enough in the vicinity of massive compact obj ...
inspired him to create a game that fused the genres of
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
and horror. The game's theme of humans in space losing perspective to their place in the universe is influenced by the works of Arthur C. Clarke, after whom the game character
Isaac Clarke Isaac Clarke is a fictional character in the survival horror media franchise '' Dead Space'', owned and published by Electronic Arts. He was introduced as the protagonist of '' Dead Space'' (2008) developed by EA subsidiary EA Redwood Shores, ...
was named. Schofield, executive producer on the project, worked with
Michael Condrey Michael Condrey is the co-founder and former studio head of Sledgehammer Games, which he founded with Glen Schofield after their collaboration on the popular video game franchise ''Dead Space''. He is now the president of 31st Union, a 2K stud ...
, senior development director. The game launched a franchise of sequels, comics, novels and films, and went on to win more than 80 industry awards, including the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
' Action Game of the Year and two awards from the
British Academy of Film and Television Arts British may refer to: Peoples, culture, and language * British people, nationals or natives of the United Kingdom, British Overseas Territories, and Crown Dependencies. ** Britishness, the British identity and common culture * British English, ...
. During his time at EA Redwood Studios, the studio was ranked 17th in the top 50 Game Developers List of 2009 by Game Developer Research. ''Edge'' named him one of the Hot 100 Game Developers of 2009. In 2009, Schofield and Condrey created
Sledgehammer Games Sledgehammer Games, Inc. is an American video game developer company formed in 2009 by Glen Schofield and Michael Condrey. The pair formerly worked at Visceral Games and are responsible for the creation of ''Dead Space''. The company is based in ...
, with Schofield as general manager and Condrey as chief operating officer. They retained those roles when, that November,
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
acquired the company as a wholly owned development studio operating on an independent model. Schofield was also a storyboard director and created over 100 characters for the animated series ''
The Adventures of the Galaxy Rangers ''The Adventures of the Galaxy Rangers'' is an American animated space Western television series created by Robert Mandell and Gaylord Entertainment Company. It was broadcast in syndication between 1986 and 1989. The series combines sci-fi sto ...
''. In June 2019, Schofield announced that he was joining
Krafton Krafton Inc. ( ko, 주식회사 컴퍼니 크래프톤) is a South Korean video game holding company based in Bundang-gu, Seongnam. It was created in November 2018 to serve as the parent company for Bluehole, founded by Chang-Byung-gyu in Seoul ...
as the CEO of a new development team called Striking Distance Studios. Under Schofield, the studio will be developing a game with a narrative experience set in the ''
PlayerUnknown's Battlegrounds ''PUBG: Battlegrounds'' (previously known as ''PlayerUnknown's Battlegrounds'') is a battle royale game developed by PUBG Studios and published by Krafton. The game, which was inspired by the Japanese film '' Battle Royale'' (2000), is based ...
'' universe. The game would later drop this connection in May of 2022, no longer being attached to the ''PlayerUnknown's Battlegrounds'' universe. ''
The Callisto Protocol ''The Callisto Protocol'' is a 2022 survival horror action video game developed by Striking Distance Studios and published by Krafton. It was directed by Glen Schofield, who had previously co-created the ''Dead Space'' series. The game's stor ...
'' was revealed at
The Game Awards 2020 The Game Awards 2020 was an award show that honored the best video games of 2020. It was produced and hosted by Geoff Keighley, and took place on December 10, 2020. The preshow ceremony was hosted by Sydnee Goodman. Unlike previous Game Awards, ...
and planned for release in 2022.


Personal life

He is married and has three children, paints in his spare time, and is a habitual exerciser, both cardiovascular and weight training, averaging once a day while on deadline, twice that when not.


Games


References


External links


Personal websiteSledgehammer Games official site
* *
MobyGames profile
* {{DEFAULTSORT:Schofield, Glen Year of birth missing (living people) American video game designers American video game directors American video game producers Golden Gate University alumni Living people People from New Jersey Video game artists